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UI & Character Design Concepts - SMASH HIT

Created as a group project for my Games Design module in October, assets/mock-ups/concepts created for a rhythm moba game in the same vain as League of Legends.

Each character was created with a musical/instrument weapon in mind AND/OR a set genre in mind.
Girls:
- Glam rock, triangle
- Punk rock, microphone scythe
- Indie folk, flute blowdart
- Country singer, microphone sickles/blades
- Classical music, harp umbrella
- Pop, french horn hammer

Boys
- EDM, weapon not finalised
- Musical theatre, piano incorporated into his suit - magical like attacks
- Death metal, microphone mace
- Jazz, weapon not finalised
- Disco, bassoon bazooka
- Pop punk, electric guitar axe

First set of girls

First set of girls

Second set of girls

Second set of girls

First set of boys

First set of boys

Second set of boys

Second set of boys

In-game screen, character sheet with aspects similar to runes from LOL.

In-game screen, character sheet with aspects similar to runes from LOL.

Logo

Logo